Adjusted bobblehead bonuses and functionality (configurable).
Skills matter more to your performance in most situations (configurable).
Reduced skill points overall (configurable).
Major rebalance of existing perks and new FWE-specific perks.
Adjusted carrying weight capacity (configurable).
SPECIALS's made more important to your character's skills and abilities.
Slower experience, leveling, and pacing choices (configurable).
Compatiblity support for other popular mods including MMM, WMK, EVE, Project Beauty, and FOOK.
In-game "Control Panel" and optional modules allow you to configure FWE to your preferred playstyle.
Overall a more immersive game experience.
Improvements to the diversity, character, and behavior of many actors, factions, and creatures.
New equipment and a complete rebalance of all weapons, armor, and other gear.
Greatly improved the " survival" aspect of the game, including injuries, loot rarity, and daily needs.
Faster paced and more unforgiving combat for an enhanced FPS experience.
Richer character development + RPG experience where SPECIAL, skill, and Perk choices matter more.
Both these objectives aim to increase the replay value of Fallout 3. The second objective is to enhance the role-playing elements of the game by emphasizing choices and consequences, balance, character development, immersion, and the range of viable options. This includes making combat faster paced, exciting, and more player-skill based. The first is to enhance the First-Person-Shooter (FPS) elements of the game (while still preserving non-FPS options). Generally, you'll find the wasteland to be a more dynamic but far less forgiving place.įWE's development is guided by two objectives. The aim of the mod is to improving the challenge, sense of immersion, depth of gameplay, and range of options compared the vanilla game.
Fallout Interoperability Program (FOIP)įallout 3 Wanderers Edition (FWE) is a major overhaul mod for Fallout 3 that changes underlying game mechanics and adds new features to the game.
In addition, you will likely find the following resources VERY useful in getting FWE running smoothly:
CRAFT - NOTE: CRAFT is included in the FWE 5.0 package.
Community Ammunition Library (CALIBR) - NOTE: CALIBR is included in the FWE 5.0 package.
Project Team: Mezmorki (lead), Kai Hohiro, jjgun, delamer, The 3rd TypeįWE REQUIRES the following utilities + mod standards to work: