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Firestorm over kaurava steam
Firestorm over kaurava steam











firestorm over kaurava steam

You'd be better off just playing Dawn of War for god's sake. I'm sorry mate, but 40k is never going to be represented professionally. But even that would be a massive undertaking, but at least I can use imagination to get around problems and engine limits. I'm considering a post-apocalyptic mod, which would avoid all the limitations of following the WH40K mythology (and other media) but still take inspiration and work along the same lines.

firestorm over kaurava steam

I can just imagine the issues.Īpart from actual units, a campaign would be impossible- is the map going to be a 3D projection of the galaxy- You know there is a 200 region limit right? The tech tree would be a friggin nightmare, then you've got traits, character names, music, new UIs, menus, screensavers, quotes.

firestorm over kaurava steam

It would be more of a project than it was to get Mamluks in game- a tank for instance or a hover vehicle would have to float and multiple weapons would have to be rigged. It would make call of warhammer, rusichi and TATW look like lego in comparison. You'd need skinners, modellers and animators from hell to do this.













Firestorm over kaurava steam